HOPE
Directing: C
Acting: B
Writing: C-
Cinematography: B+
Editing: C+
Special Effects: B-
I had such high hopes for . . . well, you know. I was genuinely excited to see this movie, and then walked away disappointed. At the ending, such as it was, I was completely baffled.
What does writer-director think this is, Dune Part One? Sort of, in a way: he reportedly has a script all ready to go for a sequel that he hopes to be part of a trilogy, depending on this film’s success. And what if there never is a sequel? Hope ends so abruptly that I actually said out loud, “What?” And this was after two and a half hours of non-stop armed pursuit of what gradually are revealed to be not just one, but multiple aliens in Hope Harbor, a small South Korean town very close to the Demiitarized Zone.
With a runtime this long, I expected Hope to take its time a bit—which it does, for the first twenty minutes or so, after which it’s fairly effective non-stop tension or action. Na Hong-jin employs a lot of economical filmmaking, clearly saving money on effects shots by having his characters pursue an unseen “monster” that is constantly on another block or out of frame. The many scenes with production design of massive destruction is impressively detailed, but I kept wondering why the town is so quiet and deserted. Apparently it’s mostly elderly people who live here, but you’d think there would still be a lot of panicked screaming and running in the streets. Instead, we get destroyed streets with dead and maimed bodies here and there, with no set pieces involving any more than just a handful of extras.
The camera follows police chief Ko Bum-seok (Hwang Jung-min) as he follows the trail of an evident monster through the town, gun in hand and terrified. In the beginning, there is a dead cow found in the middle of a road, and the wounds indicate something very large having attacked it. There is speculation as to whether it’s a rogue tiger. But as Bum-seok and assorted others pursue it, at first there is some logic in the idea that whatever it is needs to be killed before it starts killing everyone in town. Never mind the fact that the whole population of the town seems to be gone already—something I could not stop thinking about—but the longer Bum-seok pursues this thing, the clearer it becomes that it is unnaturally gigantic, and he is no match for it. Neither are any of his cohorts, and nor really any of the guns or ammo they possess. And still they persist. Why? I would be thinking about was a place to hide.
Eventually this creature wreaking havoc on the town appears onscreen, and I can hardly convey the depths of my disappointment. It really just looks like a weirdly agile, gigantic cartoon man. I thought this was supposed to be an alien? Indeed it is, we discover soon enough, but another group of men is exploring the forest outside of town, and the more they discover the weirder everything gets. I’m okay with plot twists revealing more questions than answers, but Hope offers no answers whatsoever, just an Escher painting of endless questions, which I found very frustrating.
I really couldn’t tell if Na Hong-jin was just drawing inept characters with cliched mindsets for his own amusement, or if there was some kind of commentary going on. It’s clear to the viewers very quickly that fighting these aliens with guns is ineffective, and not once does it ever occur to a single one of them to try a different approach. Not even after the aliens pick them up and throw them against buildings or trees, or in some cases whack one of them with the hurled body of another. No matter what happens, even after Ko Bum-seok finds himself briefly feeling sorry for the first creature, it’s the same tactic: guns, guns, guns. Na Hong-jin must be going for something a little deeper here, because more than once a person is asked, “Where did you get all these guns?” and the reply is always a variation on “That’s not important right now!”
Over time we find out these aliens aren’t quite what they seem, although none of the characters register this deeply enough to interrogate things like, say, motivation. Actually, Ko Bum-seok thinks about this briefly, one time, and then never brings it up again. He’s too busy angrily shooting at aliens with ineffective bullets. Eventually the movie tells us way more about the aliens than the characters ever discover, but in a way that answers nothing and just leaves us bewildered.
Perhaps the sequel script is designed to dole out some of these deeply desired answers, but after sitting through Hope, I half expect another installment to be just another series of narrative rabbit holes. This movie feels like it’s trying to be some kind of thrilling setup, but instead it’s a series of set pieces that have their share of thrills but collectively amount to nothing more than “Huh?”
I also can’t decide whether I might have liked Hope better if it had better—or at the very least more consistent–special effects. The very first alien creature looks like cheap CGI. Later ones have some surprisingly impressive renderings but then look like they’re in an outdated video game as they move and run. There are some very different creature shapes seen, with some clues as to how they are related to each other but with other examples of differences that have no clear relationship to each other. Much of Hope feels like a lot of ideas thrown at the wall, by an author who is just hoping to come up with ways to make them click together later. For now, how about we just abruptly roll credits!
Very early in the film, we see a sign that references keeping out “infiltrators,” a clear reference to North Koreans. It feels like the suggestion of some kind of commentary, as does a lot in Hope, which are either never more than suggestions or are getting lost in translation. Is it possible that Hope somehow actually succeeds and I just don’t get it? Sure. Is this a movie that simply has no hope of working for me? Absolutely.
I really wanted to see what was around that corner, until I did.
Overall: C+
